ARQProduct Designer2019
Arcade Quest
a city quest for arcade games. Tetris, Space Invaders and the rest stand at spots around Kazan, and you play them in AR on the pavement.
A no-code editor for augmented reality: import a model, animate it, wire scenes to taps and swipes, send a link. I drew every screen.
The problem
I had to fit what Unity does in code — animation, scene logic, touch, anchoring to the world — into an interface a beginner could use without reading anything. The users were sales, presentation and training teams.
We built our client work on the same editor: AR presentations of drugs and AR surgeon trainers for Bayer, Pfizer and Sanofi.
Scene logic
Animation
A timeline as in After Effects: a track per object, a row per property, keyframes. Every field in the inspector has Add to Timeline in its menu, so anything can move — position, colour, size, volume.
Price: keyframes per property are still a threshold for a beginner.
In the world


Result
311 projects made by users on the platform. ARQ Viewer reached #3 in Graphics & Design on the App Store.
ARQProduct Designer2019
a city quest for arcade games. Tetris, Space Invaders and the rest stand at spots around Kazan, and you play them in AR on the pavement.